![]() We found an issue where Pilgrim’s Perch pilgrims could sometimes shoot through certain structures.If they are blocked, they will teleport to the host to aid players who are siphoning them by staying close. Parasites now follow their hosts more quickly to prevent them from straying too far when the player pulls the host far away.Ruiners now aim their shield fire attack at players more accurately.Ruiners now have a higher chance to trigger their fearful charge.It also avoids receiving any elemental damage or ailment. The Parry Guard protection has been increased to 80%, as announced in today’s stream with Fightin’ Cowboy.Invaders, tho, will have half of their sanguinarixes when they spawn, to avoid endless battles. Ensured that health, mana and sanguinarixes are refrehsed whenever you join coop or pvp, and when getting back to your world.Fixed an issue in which the client could lose the ability to move under certain conditions.Several additional collision optimizations have been implemented to free up memory and improve the game’s performance.Collision optimizations in the Lower Calrath storehouse surroundings.Umbral eggs have been optimized to check for player position only after they’ve been opened.We have heavily optimized the game thread for calculating navmesh, adhering to a maximum processing time budget.Collisions within a secret arena at Bramis Castle (with a group of enemy drones) have been optimized and adjusted.Revised some global textures to reduce memory usage without any apparent loss in visual quality.The navmesh has been optimized further to avoid potential hiccups and micro-stutters.To all nvidia GPU players, we highly recommend to update to latest, too.To all AMD GPU users, make sure to update to latest drivers, as AMD has pushed specific driver fixes for Lords of the Fallen.Fixed a crash that could happen when interacting with the vestige, under very specific conditions. ![]() ![]() Shrine of Orius – still on the base tier 1.Shrine of the Putrid Mother – tier 2 has been unlocked.Feel free to check it out here.Īnd last but not least, we’ve seen the community is really engaging with ours Faction Shrines! As usual, we continue our quest to squash bugs in order to improve stability and performance.Īdditionally, Fighting Cowboy hosted a Q&A session in which the community was able to inquire about various topics related to Lords of the Fallen. ![]()
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